About Me


For me, working in human-centered design for technology is the most rewarding, impactful, and stimulating work possible. It's here that we can dramatically improve people's lives, solve the problems worth solving, and define usage patterns for emerging technologies. 

As UX Lead at Disclosures.io, I defined the design of features from generative research and competitive analysis through to high fidelity screens and beta testing. As the 5th member of the team, it was important that I work quickly, communicate clearly, and own my projects from day one. In my first six months, I successfully oversaw the design and release of D.io's second major feature - Offers Management

Prior to that I was a User Experience Researcher at Hotwire, where I helped the rapidly growing UX team focus their efforts on user pain points by running field tests, designing and analyzing surveys, and planning in-house studies. While at Hotwire, I recognized that socializing the research team's findings throughout the organization was just as important as conducting the research, and helped organize research lunches for all major product groups. 

I hold a Masters in Human-Computer Interaction at Carnegie Mellon University, where I focused on iterative design processes and user research for emerging technologies.

Outside of work I enjoy creating music, trying out new recipes, fantasizing about tiny houses, and traveling around the world!  



Toward Measuring Empathy in Virtual Reality - Paper accepted to CHI Play 2017